You are the engineering officer of a front-line sector. Every spade of earth, coil of wire, and gun position is a decision. Design your trenches, defend them against bombardment, gas, and assault — and discover why the trenches of the Great War took the strange, zig-zagging, layered shapes they did.
Choose how you'll play. Campaign takes you from the early digging of 1915 to the combined-arms battles of 1918. Sandbox gives you unlimited stores to experiment.
Limited engineering points each round. Survive escalating tactics as the war evolves. Historical feedback teaches you why designs succeed or fail.
Unlimited stores, all technology unlocked. Build any layout and launch test attacks to see how it holds. Great for demonstrations.
These are starting scaffolds, not finished defences — each one deliberately leaves weaknesses for you to spot and improve. Applying a layout clears your current sector first (refunding those points), then builds what your budget allows.